Initial Impressions of Legend of Zelda: Skyward Sword
The Zelda franchise has always been one of my favorites, so I was excited to receive Skyward Sword for christmas. I’m about 15 hours in now, and am entering the third dungeon. If there are the typical 9-10 dungeons I’ve certainly got a long way to go.
I’m enjoying the game. It’s got the right mix of puzzle and fighting so far and a good mix of new items and the old familiar ones. Although this item I just got that basically just blows a continuous stream of air seems a little silly. Swinging the sword with the Wii remote, as you had to do in Twilight Princess, isn’t so bad as it easily allows different types of sword strokes to be executed.
One thing that’s not thrilling is the collection of bugs and items. These are randomly found as you play the game, and the bugs need to be caught with the bug net. Since these are used to upgrade items and potions, it seems like it’s going to create a bit of a farming type feel as you’ll have to go out in search of a specific bug if you want a specific upgrade. As much fun as the game is, I’m not looking forward to aimlessly wandering around near the second dungeon looking for Volcano butterflies.
I’m having fun with this one, and looking forward to it providing much entertainment for me over the next couple of weeks.